Posts Tagged ‘game’
Savewater have a Mission CO2 game up on their website with characters called the “Carbon Tradies”. I first saw a version of this a couple of years ago at the Swinburne Graduation exhibition – it seems to have been refined a little but is still instantly recognisable. Check it out if you have a little spare time.
“Learn water and energy saving tips with the Carbon Tradies to see if you can make it onto the high scores board!”
Posted in Seeking by Kate Archdeacon on April 28th, 2010
Design 21: Social Design Network is Looking for the Next ‘Game Changer’
Crises tend to have a bad connotation, but they can also act as catalysts for change. Seeing the flip side of the recession as a chance to start over, DESIGN 21 – an online platform founded by Felissimo and UNESCO to promote better design for the greater good – developed the Game Changers competition. Creatives from across the globe are invited to design a game that creates change by improving lives or inspiring new behaviors. DESIGN 21 will award $3,000 to the winning ideas.
Although the world has been rocked by a deep recession, it has forced many to reset priorities and rethink the future creatively. The design industry is a fitting example and throughout history has responded to troubled times by adopting new materials, technologies and thought processes. According to Felissimo Director and DESIGN 21 Founder Haruko Smith, “We created the Game Changers competition as a means for our global network of designers to spur positive and meaningful change in the world.”
Entrants are asked to develop an idea and design a game that improves lives or inspires new behaviors whether for an individual, group or community. It can involve teaching new life skills or proposing a more sustainable way of living, working or interacting with others. Digital and traditional forms of games are accepted and can involve any number of players as long as it includes an element of fun. Entries must be illustrated and accompanied by a clear description.
Members of DESIGN 21’s Advisory Board will judge the submissions based on creativity, practicality, quality, aesthetic appeal and overall effectiveness. Two designers will be awarded $2,000 and $1,000 for first and second place, respectively.
Deadline for entries: May 11, 2010
For more information, please visit: http://www.design21sdn.com/competitions/26
Posted in Models by Devin Maeztri on September 15th, 2008
ABC Science presents an interactive game for you while also learning more about catchments. Visit Catchment Detox to start your move!
Play Catchment Detox to see if you successfully manage a river catchment and create a sustainable and thriving economy.
It’s an online game where you’re in charge of the whole catchment. You get to decide what activities you undertake – whether to plant crops, log forests, build factories or set up national parks. The aim is to avoid environmental problems and provide food and wealth for the population.